IntroScene

class IntroScene : SKScene

The SpriteKit scene associated with the intro scene.

  • The sprite associated with the level.

    Declaration

    Swift

    var character: SKSpriteNode?
  • The label that corresponds to the move up key.

    Declaration

    Swift

    var moveUpKey: SKLabelNode?
  • The label that corresponds to the move left key.

    Declaration

    Swift

    var moveLeftKey: SKLabelNode?
  • The label that corresponds to the move right key.

    Declaration

    Swift

    var moveRightKey: SKLabelNode?
  • The label that corresponds to the move down key.

    Declaration

    Swift

    var moveDownKey: SKLabelNode?
  • The label that corresponds to the change costume (previous) key.

    Declaration

    Swift

    var prevCostumeKey: SKLabelNode?
  • The label that corresponds to the change costume (next) key.

    Declaration

    Swift

    var nextCostumeKey: SKLabelNode?
  • The label that corresponds to the use key.

    Declaration

    Swift

    var useKey: SKLabelNode?
  • The label that corresponds to the start button.

    Declaration

    Swift

    var startButton: SKLabelNode?
  • Set up the scene and load in the corresponding keyboard shortcuts.

    Declaration

    Swift

    override func sceneDidLoad()
  • Listen for mouse events and start the game when the user presses the start button.

    Declaration

    Swift

    override func mouseDown(with event: NSEvent)