Interactables

  • A class representation of a heavy object in the game.

    Heavy objects can be manipulated by the player when wearing the sorceress costume.

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    Declaration

    Swift

    class GameHeavyObject : GameTileSpriteNode
  • A class representation of the game player.

    The player class is a subclass of SKSpriteNode that contains additional logic for handling player changes such as costume switching.

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    Declaration

    Swift

    public class Player : SKSpriteNode